For the last two decades the Internet has served information and entertainment to the isolated computer screen at home. The movement seems to have triggered a counter-reaction, and brought the desire to go back into public spaces (museums, exhibitions, showrooms, operas, theaters) to experience information and entertainment in a physical form shared together with other people.
Apr 05 10 4:00pm - 6:00pm
|
Speaker:
Joachim Sauter |
Mar 29 10 12:30pm - 2:30pm
|
Speaker:
Clara Fernández-Vara Games are a type of performance activity, with the player becoming a performer while playing a videogame. In the case of story-based games, the player’s performance brings together story and game. |
Mar 29 10 12:00am - Mar 30 10 12:00am
|
Host/Chair:
Ramesh Raskar
The field of Computational Photography seeks to create new photographic functionalities and experiences that go beyond what is possible with traditional cameras and image processing tools. Archived Webcast available (ML login required). |
Mar 22 10 1:00pm - 3:00pm
|
Speaker:
Leonardo Bonanni Participant(s)/Committee:
Hiroshi Ishii Chris Csikszentmihályi William J. Mitchell Gregory Norris For a timely answer to the problem of sustainability, or how to provide for future generations, there needs to be shared accounting of our social and physical resources. Global supply chains touch countless people, each a potential contributor to our collective understanding. Unleashing this information could engage many more people in the invention of long-term solutions, or sustainable design. |
Mar 17 10 10:15am - 12:15pm
|
Speaker:
Anmol Madan Host/Chair:
Alex 'Sandy' Pentland
Participant(s)/Committee:
David Lazer Tanzeem Choudhury The exposure to new information and opinions, and their diffusion within social networks, are important questions in education, business, and government. However until recently there has been no method to automatically capture fine-grained social interactions between people and use the data to better model the diffusion process. In this thesis, we describe the use of co-location and communication sensors in ‘socially aware’ mobile phones to measure and model the face-to-face interactions, opinions and behaviors of the residents of an undergraduate dormitory for an entire academic year. |
Mar 10 10 7:00pm - 9:00pm
|
Speaker:
Neil Gershenfeld |
Mar 10 10 4:30pm - 6:30pm
|
Speaker:
Barry Kudrowitz Humor and creativity both involve making non-obvious connections between seemingly unrelated things. Innovation, or creativity, is at the heart of product design. |
Mar 08 10 4:00pm - 6:00pm
|
Speaker:
Laura Forlano How can we reformat our cities and public spaces—and the architectures and technologies within them—as sites of collaboration and innovation? This presentation examines the ways in which WiFi enables the formation of networks of socio-technical spaces that reconfigure people, work, and forms of organizing based on a year-long empirical research project. |
Mar 06 10 9:00am - 12:30pm
|
|
Mar 02 10 4:00pm - 6:00pm
|
Speaker:
César A. Hidalgo It is not just that things are connected, but how they are connected that ultimately matters when trying to understand systems. In this presentation Hidalgos summarize some of his recent work in which connections among diseases, people, products, and countries, were mapped out to improve our understanding of illness, social interactions, human mobility, and economic development. |