Non-wearable examples |
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Email, instant messages, and streaming video/voice are computer communication applications that have been around for a while. |
The point of all of the above applications is for one person to transfer information to another person or group of people. They are of course available to the user of a wearable computer. It is the continuous presence of these capabilities that distinguishes the wearable computer from its desktop counterpart.
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Wearable Applications |
Ryan D. Williams |
The second annual "I Wanna Be a Cyborg" event, a borglab production. |