Using 3D imaging combined with Ambient Noise Tomography we will test advanced Earth technologies to map lava tubes on the Moon.
Humanity is on the precipice of returning to the Moon, and this time we plan to stay. This means we need to develop new ways to rapidly learn about its surface and where we can best survive. Capturing high-resolution 3D data of the Lunar surface, we can create detailed virtual environments giving access to the Lunar surface to more scientists, train our astronauts, and bring the world with us to the Moon. This project is continuing research on a commercial-off-the-shelf 3D camera that uses time of flight (ToF) technology to integrate cm-scale resolution depth-mapping into a virtual reality (VR) platform for Lunar rover exploration missions which we will be landing at the Lunar south pole on the MIT To The Moon to Stay mission in 2025, the first ToF camera on the Lunar surface. To further the development of the virtual platform design and test the camera in a Lunar-analog terrain we collected colour and topographical imagery along with sensor data on Lanzarote, Canary Islands, Spain. The experiment benefited from the unique landscape with its recently formed lava fields, minimal vegetation, and accessible lava tubes.
We collected surface data with the 3D camera, environmental sensor data, and, in collaboration with Fleet Space Technologies, Ambient Noise Tomography, providing information about the subsurface lava tubes. Paired with 3D imagery from the underlying lava tubes we will be able to create a multi-layered virtual environment, representative of what we will find on the Lunar surface.