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Past Member

Ken Nakagaki

Former Research Assistant
Publication

(Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages

Ken Nakagaki, Jordan L Tappa, Yi Zheng, Jack Forman, Joanne Leong, Sven Koenig, and Hiroshi Ishii. 2022. (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages. In CHI Conference on Human Factors in Computing Systems (CHI ’22), April 29-May 5, 2022, New Orleans, LA, USA. ACM, New York, NY, USA, 13 pages.

Publication

HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons

Ken Nakagaki, Joanne Leong, Jordan L. Tappa, João Wilbert, and Hiroshi Ishii. 2020. HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST '20). Association for Computing Machinery, New York, NY, USA, 882–896. DOI:https://doi.org/10.1145/3379337.341583

Publication

Mechanical Shells: Physical Add-ons for Extending and Reconfiguring the Interactivity of Actuated TUIs

Ken Nakagaki. 2020. Mechanical Shells: Physical Add-ons for Extending and Reconfiguring the Interactivities of Actuated TUIs. In Adjunct Publication of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST '20 Adjunct). Association for Computing Machinery, New York, NY, USA, 151–156. DOI:https://doi.org/10.1145/3379350.3415801

Publication

Venous Materials : Towards Interactive Fluidic Mechanisms

Mor, Hila, Ken Nakagaki, et al. "Venous Materials : Towards Interactive Fluidic Mechanisms." CHI '20, Honolulu, HI, USA, April 2020. DOI: https://doi.org/10.1145/3313831.3376129

Publication

WraPr: Spool-Based Fabrication for Object Creation and Modification

Joanne Leong, Jose Martinez, Florian Perteneder, Ken Nakagaki, Hiroshi Ishii. 2020. WraPr: Spool-Based Fabrication Method for Object Creation and Modification. In TEI'20, February 9-12, 2020, Sydney, NSW, Australia. https://doi.org/10.1145/3374920.3374990

Publication

Prototyping Interactive Fluidic Mechanisms

Hila Mor, Ken Nakagaki, Yu Tianyu, Benjamin Harvey Miller, Yichen Jia, and Hiroshi Ishii. 2020. Prototyping Interactive Fluidic Mechanisms. In Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’20). Association for Computing Machinery, New York, NY, USA, 881–884. DOI:https://doi.org/10.1145/3374920.3374967

Publication

TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers

Nakagaki, Ken, et al. "TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers." Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction. 2020.

Publication

inFORCE: Bi-directional 'Force' Shape Display For Haptic Interaction

Ken Nakagaki, Daniel Fitzgerald, Zhiyao (John) Ma, Luke Vink, Daniel Levine, Hiroshi Ishii. 2019. inFORCE: Bi-directional `Force’ Shape Display For Haptic Interaction. Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ‘19). ACM, New York, NY, USA, 615-623. DOI: https://doi.org/10.1145/3294109.3295621

Publication

reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper

Kyung Yun Choi, Darle Shinsato, Shane Zhang, Ken Nakagaki, and Hiroshi Ishii. 2018. reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper. In The 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings (UIST '18 Adjunct). ACM, New York, NY, USA, 84-86. DOI: https://doi.org/10.1145/3266037.3266109

Publication

AnimaStage: Hands-on Animated Craft on Pin-based Shape Displays

Ken Nakagaki, Udayan Umapathi, Daniel Leithinger, and Hiroshi Ishii. 2017. AnimaStage: Hands-on Animated Craft Platform Using Shape Displays. In Proceedings of the 2017 DIS Conference on Designing Interactive Systems (DIS ‘17). ACM, New York, NY, USA, 1093-1097.

Publication

Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces

Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, Hiroshi Ishii

Publication

HydroMorph: Shape Changing Water Membrane for Display and Interaction

Ken Nakagaki, Pasquale Totaro, Jim Peraino, Thariq Shihipar, Chantine Akiyama, Yin Shuang, Hiroshi Ishii

Publication

LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint

Ken Nakagaki, Sean Follmer, Hiroshi Ishii

Publication

TRANSFORM as Adaptive and Dynamic Furniture

Luke Vink, Viirj Kan, Ken Nakagaki, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran, Hiroshi Ishii,

Publication

Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick

Ken Nakagaki, Chikara Inamura, Pasquale Totaro, Thariq Shihipar, Chantine Akiyama, Yin Shuang, Hiroshi Ishii,

Publication

Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick

Ken Nakagaki, Chikara Inamura, Pasquale Totaro, Thariq Shihipar, Chantine Akikyama, Yin Shuang, and Hiroshi Ishii. 2015. Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA ’15). Association for Computing Machinery, New York, NY, USA, 1609–1614. DOI:https://doi.