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Can you ever be what you say and say what you are?Can your speech genuinely represent yourself and convey your thoughts and meaning?Does y…
A Framework For Designing Augmented Human-Flora Interaction.
ARS ELECTRONICA 2021Garden CAMBRIDGE
People die twice.First, when they die.Then when they are forgotten.Rokusuke Ei (1933-2016)
by Ken Nakagaki, Jordan L Tappa, Yi Zheng*, Joanne Leong, Jack Forman, Sven Koenig*, and Hiroshi Ishii*Collaborators at the Unive…
Therms-Up! is a DIY method of creating inflatables and prototyping interactive materials from wasted thermoplastic bags that easily found a…
OverviewDefeXtiles are thin, flexible textiles of many materials that can quickly be printed into a variety of 3D forms using an inexpensiv…
OmniFiber is a reconfigurable fiber technology for movement-based interactions based on thin fluidic fiber actuators with closed-loop strai…
'Shells, often found on seashores, exemplifies the absence of existed lives. What if a presence dwells in to animate them?'Projec…
HelioZZZ is an opacity changing eye mask that wakes you up with natural sunlight when you want it. The mask warms your eyes to help you fal…
Orbiting is a cooperation between artist Thom Kubli and Prof. Hiroshi Ishii, featuring the Tangible Media group. It is a novel approach to …
Dr. Jifei Ou, who received his PhD and graduated from the Tangible Media group in 2019, started a company called OPT Industries, Inc.,…
"Telepresence'" is raising a fundamental question about our existence. "I can see you, I can hear you, but where are you?"The Covid-19 pand…
Patchbots are sheet-form robots that are programmable on-the-fly by direct manipulation through bodily movements. The integrated …
We introduce–aSpire–a clippable, mobile pneumatic-haptic device designed to help users regulate their breathing rate via subtle tactile fee…
By Ken Nakagaki, Joanne Leong, Jordan L Tappa, Joao Wilbert, and Hiroshi IshiiOverviewProject HERMITS explores a way to greatly a…
By Hila Mor, Yu Tianyu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi IshiiThe Venous Materials project envisions a new way to …
We developed a concept of transformative appetite, where edible 2D films made of common food materials (protein, cellulose or starch) can t…
The project investigates how to make origami structure with inflatables with various materials. We introduce a universal bending mechanism …
As part of human evolution and revolution, food is among the earliest forms of human interaction, but it has remained essentially unchanged…
HydroMorph is an interactive display based on shapes formed by a stream of water. Inspired by the membrane formed when a water stream hits …
Shape-changing interfaces give physical shape to digital data so that users can feel and manipulate data with their hands and body. Combini…
In nature, hair has numerous functions such as providing warmth, adhesion, locomotion, sensing, and a sense of touch, as well as its well-k…
Introducing TRANSFORM, a shape-changing desk. TRANSFORM is an exploration of how shape display technology can be integrated into our everyd…
TRANSFORM fuses technology and design to celebrate its transformation from still furniture to a dynamic machine driven by a stream of data …
Shape displays can be used to render both 3D physical content and user interface elements. We propose to use shape displays in three differ…
Radical Atoms is our vision of interactions with future materials. Radical Atoms goes beyond Tangible Bits by assuming a hypothetical gener…