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Engaging people in creative learning experiences

LLK

Publication

Cultivating Radical Imagination: An Approach to Disrupting Antiblackness in Computer Science Education

Cecilé Sadler. 2024. Cultivating Radical Imagination: An Approach to Disrupting Antiblackness in Computer Science Education . In Proceedings of the 2024 RESPECT Annual Conference (RESPECT 2024), May 16–17, 2024, Atlanta, GA, USA. ACM, New York, NY, USA, 5 pages. https://doi.org/10. 1145/3653666.3656080

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Fugitive Spaces for Cultivating Creativity: A Framework for Value-Centered Learning Environments

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Social Change through Community Innovation: Feminist + Participatory Design Approaches to Organize Inclusive, Equitable, & Joyful Hackathons

Hope, Alexis. (2021). Social Change through Community Innovation: Feminist and Participatory Design Approaches to Organizing Inclusive, Equitable, and Joyful Hackathons (Doctoral dissertation, MIT, Cambridge, MA, USA).

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Tools that Lower the Floors, Widen the Walls, and Raise the Ceilings for Designing Creative Learning Experiences

Ahmad, Y. (2020). Tools that Lower the Floors, Widen the Walls, and Raise the Ceilings for Designing Creative Learning Experiences. (Masters Thesis). Massachusetts Institute of Technology.

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WeScratch: Creative Coding Online Gatherings

Presicce, C. (2020) WeScratch: Creative Coding Online Gatherings. Proceedings of the 2019 Connected Learning Summit(Vol. 1). Pittsburgh, PA: ETCPress.

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BlockArt: Visualizing the 'Hundred Languages' of Code in Children's Creations

Shruti Dhariwal. BlockArt: Visualizing the 'Hundred Languages' of Code in Children's Creations. In Proceedings of the 12th ACM SIGCHI Conference on Creativity and Cognition (C&C '19), San Diego, CA, USA. June 2019.

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Agent-based Programming Interfaces for Children: Supporting Blind Children in Creative Computing through Conversation

Thesis: Tina Quach. Agent-based Programming Interfaces for Children: Supporting Blind Children in Creative Computing through Conversation. Massachusetts Institute of Technology. May 2019.

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SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories

Thesis: Shruti Dhariwal. SCRATCH ♥ MEMORIES: Visualizations that empower children to celebrate and reflect on their creative trajectories. Massachusetts Institute of Technology. September 2018.

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[Best Short Paper] Scratch Memories: A Visualization Tool for Children to Celebrate and Reflect on Their Creative Trajectories

Shruti Dhariwal. Scratch Memories: A Visualization Tool for Children to Celebrate and Reflect on Their Creative Trajectories. In Proceedings of the 17th ACM Conference on Interaction Design and Children (IDC '18), Trondheim, Norway. June 2018

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Dynamic Drawing: Broadening Practice and Participation in Procedural Art

Thesis: Jennifer Jacobs. Dynamic Drawing: Broadening Practice and Participation in Procedural Art. Massachusetts Institute of Technology. September 2017.

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Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play

Resnick, Mitchel. Lifelong Kindergarten: Cultivating Creativity Through Projects, Passion, Peers, and Play. MIT Press, 2017.

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“Hey Google is it OK if I eat you?” Initial Explorations in Child-Agent Interaction

Druga S, Williams R, “Hey Google is it OK if I eat you?” Initial Explorations in Child-Agent Interaction, IDC Stanford, 2017

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Supporting Expressive Procedural Art Creation through Direct Manipulation

Jennifer Jacobs, Sumit Gogia, Radomir Mech, and Joel Brandt. Supporting Expressive Procedural Art Creation through Direct Manipulation. In Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, Denver, Colorado, USA, April 2017.

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Algorithmic Craft: the Synthesis of Computational Design, Digital Fabrication, and Hand Craft

Jacobs, Jennifer. Algorithmic Craft: the Synthesis of Computational Design, Digital Fabrication, and Hand Craft. Media Arts and Sciences, Massachusetts Institute of Technology, Cambridge, MA, August 2013.

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Hybrid Practice in the Kalahari: Design Collaboration through Digital Tools and Hunter-Gatherer Craft

Jennifer Jacobs and Amit Zoran. 2015. Hybrid Practice in the Kalahari: Design Collaboration through Digital Tools and Hunter-Gatherer Craft. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15). ACM, New York, NY, USA, 619-628. DOI: https://doi.org/10.1145/2702123.2702362

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Algorithmically Supported Moderation in Children’s Online Communities

Tan, Flora. Algorithmically Supported Moderation in Children’s Online Communities. Thesis. Massachusetts Institute of Technology, 2017.

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Spin: Examining the role of engagement, integration, and modularity in supporting youth creating documentation

Tiffany Tseng, Mitchel Resnick

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Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium

Jennifer Jacobs, David Mellis, Amit Zoran, Cesar Torres, Joel Brandt, and Joshua Tanenbaum. 2016. Digital Craftsmanship: HCI Takes on Technology as an Expressive Medium. In Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems (DIS '16 Companion). ACM, New York, NY, USA, 57-60. DOI: http://dx.doi.org/10.1145/2908805.2913018

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Skill progression in Scratch revisited

J. Nathan Matias, Sayamindu Dasgupta, Benjamin Mako Hill

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Remixing as a pathway to computational thinking

Sayamindu Dasgupta, William Hale, Andrés Monroy-Hernández, Benjamin Mako Hill

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"I'm not just a mom": Parents developing multiple roles in creative computing

Ricarose Roque, Karina Lin, Richard Liuzzi

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Extending Scratch: New pathways into programming

Sayamindu Dasgupta, Shane M. Clements, Abdulrahman Y. idlbi, Chris Willis-Ford, Mitchel Resnick

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LENS Ջ BLOCK: World as Construction Kit

Silver, J.S. "LENS Ջ BLOCK: World as Construction Kit"

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Online Learning Webs: Designing Support Structures for Online Communities

Fernando, C. "Online Learning Webs: Designing Support Structures for Online Communities"

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Do-It-Yourself Devices: Personal Fabrication of Custom Electronic Products

Mellis, D. "Do-It-Yourself Devices: Personal Fabrication of Custom Electronic Products"

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Making serendipity stick: translating short, live online interactions into meaningful relationships

Sethi, S. "Making serendipity stick: translating short, live online interactions into meaningful relationships"

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From storytelling to story making: children creating stories with tangible computational media

From storytelling to story making: children creating stories with tangible computational media

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Engaging novices in programming, experimenting, and learning with data

Sayamindu Dasgupta, Mitchel Resnick

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Personalized extensions : democratizing the programming of virtual-physical interactions

Idlbi, A. "Personalized extensions : democratizing the programming of virtual-physical interactions"

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Documentation in Progress: Challenges with Representing Design Process Online

Tiffany Tseng, Maria Yang, Alex Ruthmann

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Dresscode: supporting youth in computational design and making

Jennifer Jacobs, Mitchel Resnick, and Leah Buechley. 2014. Dresscode: supporting youth in computational design and making. In Proceedings of Constructionism 2014 Conference. Vienna, Austria.

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Product Versus Process: Representing and Appropriating DIY Projects Online

Tiffany Tseng, Mitchel Resnick

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Family creative learning: Engaging parents and children as learning partners in creative technology workshops

Ricarose Roque, Natalie Rusk, Luisa Beck, Xiaodi Chen

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Designing ScratchJr: Support for Early Childhood Learning Through Computer Programming

Louise Flannery, Elizabeth Kazakoff, Paula Bonta, Brian Silverman, Marina Bers, Mitchel Resnick

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From surveys to collaborative art: Enabling children to program with online data

Sayamindu Dasgupta

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Lifelong Kindergarten

Mitchel Resnick

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Youth roles and leadership in an online creative community

Ricarose Roque, Natalie Rusk, Amos Blanton

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Learn to Code, Code to Learn

Mitchel Resnick

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Codeable objects: Computational design and digital fabrication for novice programmers

Jennifer Jacobs, Leah Buechley

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Codeable Objects: Computational Design and Digital Fabrication for Novice Programmers

Jennifer Jacobs and Leah Buechley. 2013. Codeable objects: computational design and digital fabrication for novice programmers. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). ACM, New York, NY, USA, 1589-1598. DOI: https://doi.org/10.1145/2470654.2466211

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Designing for Tinkerability

Mitchel Resnick, Eric Rosenbaum

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Best of Both Worlds: Issues of Structure and Agency In Computational Creation, In and Out of School

Brennan, K. "Best of Both Worlds: Issues of Structure and Agency In Computational Creation, In and Out of School"

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Alice, Greenfoot, and Scratch - A discussion

Ian Utting, Stephen Cooper, Michael Kolling, John Maloney, Mitchel Resnick

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Making Together: Creative Collaboration for Everyone

Roque, R. "Making Together: Creative Collaboration for Everyone"

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Learning with Data A toolkit to democratize the computational exploration of data

Dasgupta, S. "Learning with Data A toolkit to democratize the computational exploration of data"

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Mothers Day, Warrior Cats, and digital fluency: Stories from the Scratch online community

Mitchel Resnick

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New frameworks for studying and assessing the development of computational thinking

Karen Brennan, Mitchel Resnick

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Reviving Papert's dream

Mitchel Resnick

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Examining values: An analysis of nine years of IDC research

Andres Monroy-Hernandez, Benjamin Mako Hill, Jazmin Gonzalez-Rivero, danah boyd

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Building examples: Media and learning affordances

Mitchel Resnick, Tiffany Tseng

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Replay: A self-documenting construction kit

Tiffany Tseng, Robert Hemsley, Mitchel Resnick

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Still a Badge Skeptic

Mitchel Resnick

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Mind the gap: Differences between the aspirational and the actual in an online community of learners (Starts @ P.340)

Karen Brennan

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More than code: The significance of social interactions in young peoples development as interactive media creators

Karen Brennan, Amanda Valverde, Joe Prempeh, Ricarose Roque, Michelle Chung

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MelodyMorph: A reconfigurable musical instrument

Eric Rosenbaum

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RopePlus: Bridging distances with social and kinesthetic rope games

Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, Hiroshi Ishii

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The Jared phenomenon: Intergenerational learning in a teacher education context

Karen Brennan, Anthony Clarke

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Computers cant give credit: How automatic attribution falls short in an online remixing community

Andres Monroy-Hernandez, Benjamin Mako Hill, Jazmin Gonzalez-Rivero, danah boyd

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Making projects, making friends: Online community as catalyst for interactive media creation

Karen Brennan, Mitch Resnick, Andres Monroy-Hernandez

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The Scratch programming language and environment

John Maloney, Mitchel Resnick, Natalie Rusk, Brian Silverman, Evelyn Eastmond

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Computer as Chalk: Cultivating and Sustaining Communities of Youth as Designers of Tangible User Interfaces

Millner, A. "Computer as Chalk: Cultivating and Sustaining Communities of Youth as Designers of Tangible User Interfaces"

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Next Generation CT

Kim, J. "Next Generation CT"

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Gifts for intertwining with modern nature

Jay Silver, Eric Rosenbaum

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Singing Fingers: Fingerpainting with sound

Eric Rosenbaum, Jay Silver

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Remix culture on the web: A survey of content reuse on different user-generated content websites

Oshani Seneviratne, Andrés Monroy-Hernandez