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Event

Thinking with Sand: A Talk Series Exploring New Software Tools for Creative Exploration and Augmented Thinking

Char Stiles 

Friday — Friday
November 22, 2024 —
December 20, 2024
12:00pm — 1:00pm ET

Join the Future Sketches group on Fridays from 12 – 1pm ET for the Lunch Lectures Fall 2024 edition: Thinking With Sand, a virtual talk series exploring new software interfaces and tools for augmented thinking and creative exploration.

The Future Sketches group is pleased to announce a series of public talks focused on artists and researchers working with and thinking about tomorrow's digital tools! From experimental creative coding environments to novel visualization techniques, our speakers explore the cutting edge of digital interaction design. Each session features a presentation followed by Q+A sessions.

The recordings of the Lunch Lectures can be found here, uploaded onto YouTube.

 Featuring:

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ਕਵਨ

Kawandeep Virdee (November 22 at 12pm ET)
Kawandeep (@whichlight) makes art, ranging from interactive web experiments, to public art, to spaces to be creative together. In his works, he uses emerging tech to explore ideas of playfulness, expressiveness, collaboration, and joy. He is the author of Feeling Great About My Butt. You can find him most Thursdays drawing, talking ideas, and making zines at drink & draw & hang in Oakland. Currently, he a creative technologist prototyping future experiences with AI at Google Labs.

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Linus Lee

Linus Lee (December 6 at 12pm ET)
Linus (@thesephist) investigates the future of knowledge representation and creative work through software interfaces that harness machine understanding of language to enhance human thought and imagination. His research explores post-linguistic systems of knowledge and creation, building tools that expand the boundaries of human cognition and experience.

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Maggie Appleton

Maggie Appleton (December 13 at 12pm ET)
Maggie (@Mappletons) sits at the intersection of design, anthropology, and programming, creating illustrated essays that explore how technology shapes our world through cultural symbols and metaphors. While she leads design engineering at Normally, an AI-focused design studio, her work spans digital gardening, end-user programming, and the role of embodied cognition in digital interfaces.

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Amelia Wattenberger

Amelia Wattenberger (December 20 at 12pm ET)
Amelia (@Wattenberger) is a Staff Engineer prototyping our way to future developer experiences at GitHub Next. She has lived at the intersection of web development, design, and data visualization for the past decade, and is the author of Fullstack D3 and Data Visualization.


Join us as we explore the next generation of digital interfaces and imagine new possibilities for tooling around data and thought!

Transcript of video clip shared on Instagram and Threads:

- Linus Lee: We need to build tools and representations that let us see deeper and further and broader into these spaces and oftentimes that'll mean that we have to kind of force the user to contend with complexity. But if we solve those top problems, then when we finally get there, we will have new ways of seeing the world and new places for human agency to intervene and that, I think, is the power in representation.
- Maggie Appleton: So the time of the community around it has grown significant enough that we're all walking around with a lot of assumptions about the meaning and the mission of this phrase and what kind of work it requires, but I think thinking about it in different ways, we might, in interpreting the term differently, could lead us to very different paths about what we choose to work on and what we choose to build. So one of the first critical questions we should ask is, "What does tools for thought have to do with computers?" The phrase itself implies nothing about computation or digital objects, it's simply tools that help humans think new kinds of thoughts. 
- Kawandeep Virdee: All of these different tools, there were things I was curious about and I wanted to know more about. So what are things you're wondering about? What are you curious about? And then big, like, what can you make to explore it? And it could be as simple as a drawing or like, new software tools. 
- Amelia Wattenberger: Pretty much always we see our code bases as this list of folders and files. We lose so many pieces of information here, 'cause everything kind of looks the same. It's a lot harder here than if you did something like this circle packing diagram, here you have, each file has a different color based on its type and you can kind of see within folders, multiple levels, so...

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