Workshop Goals
The workshop’s primary goals are:
- to serve as an enduring community and discussion platform for researchers whose work focuses on the technologies that impact “self-hood”
- articulate the first-person aspects of self-integrated systems in forms of experience and examples
- understand forthcoming issues of designing and evaluating self-integrated systems
- discuss the ethical implications of integration with technology
- consider experiential boundaries, fragility of self-concept, disorders in which pre-reflective awareness and derealization are implicated
- extend the collaborative research and community engagement through building new research programs.
Topics
Major topics discussed in the workshops include
- “Sense of Body-ownership” and a “Sense of Agency” over a body-integrated computer
- Neurocognitive and Phenomenological sciences of HCI
- Theory of experiential integration
- Design and Implementation for experiential integration technologies
- Evaluation methods for experiential integration
Call for Participation
If you are interested in the workshop, please submit your application below. The submission deadline is February 7th, 2021. We will notify the accepted participants by the end of February, 2021 and with a maximum of 30 participants. The list of participants will be posted on the workshop website: http://cyborgdreams.media.mit.edu/
Workshop Organizers
- Valdemar Danry MIT Media Lab, MIT, CAMBRIDGE, Massachusetts, United States
- Pat Pataranutaporn MIT, MIT, Boston, Massachusetts, United States
- Adam Haar Horowitz MIT Media Lab, Cambridge, Massachusetts, United States
- Paul Strohmeier Saarland Informatics Campus, Saarland University, Saarbrücken, Germany
- Josh Andres IBM Research Australia, Melbourne, Victoria, Australia Exertion Games Lab , Monash University, Melbourne, Victoria, Australia
- Rakesh Patibanda Exertion Games Lab, Monash University, Melbourne, Australia
- Zhuying Li Exertion Games Lab, Monash University, Melbourne, Victoria, Australia
- Takuto Nakamura Tokyo Institute of Technology, Tokyo, Japan
- Jun Nishida University of Chicago, Chicago, Illinois, United States
- Pedro Lopes University of Chicago, Chicago, Illinois, United States
- Felipe León Center for Subjectivity Research, University of Copenhagen, Copenhagen, Denmark
- Andrea Stevenson Won Virtual Embodiment Lab, Cornell University, Ithaca, New York, United States
- Dag Svanæs Norwegian University of Science and Technology, Trondheim, Norway
- Florian Floyd Mueller Exertion Games Lab, Monash University, Melbourne, VIC, Australia
- Pattie Maes MIT Media Lab, Cambridge, Massachusetts, United States
- Sang-won Leigh School of Industrial Design, Georgia Institute of Technology, Atlanta, Georgia, United States