By Alison F. Takemura
Let’s say, at the start of the video game, you opt to play as a circle.
Your character’s shape is important, but it’s not immediately clear why. Artist Ani Liu SM ’17 has designed it that way. You do know that your objective is to ascend the professional ladder from lowly intern to exalted CEO. But, as in life, some have it easier than others. You’ll see when you play.